OpenQuest Solution

Open the cabinet to get the gun and keycard
Examine the plant to find the ammo
Attempt to move the plant
Talk to Carol and ask to move the plant
Move the plant
Pick up the ammo
Use the ammo with the gun
Smell the door plate
Attempt to use the door plate
Talk to Zif to get him to follow
Use the plate again
Go to the other room
Use the keycard in the slot
Use the terminal

(The triangle puzzle is only in the original version created with Adventure Game Studio, if you're playing the ScummC version, skip to the next step)
Reconstruct the triangle from the segments on the left, so it looks like this:

Use the gun with the node near the top
Give the gun to Zif
The end!
(you can also open the scanner to get batteries out)

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